Bloodborne are elementals created by sites of intense, bloody violence. Due to the nature of the Realm, Bloodflow has an abundance of this race and is one of the few locations across Veneon where they're populated enough to form communities. Much like other elementals, their bodies and motives are alien to most.
Playable Race – Halfling (Vampiric)
Vampiric Halflings are thought to be the origin of the vampire infliction that can be found throughout the other Realms. This race of short, squat humanoids possess an unnatural strength and speed for their size and rely solely on the blood of living creatures for sustenance.
Playable Race – Eladrin (Blood)
The Eladrin are an elegant, fey race of humanoids that live extremely long lives and have a magical connection to nature. The Blood Eladrin find their connection to nature manifest in the form of blood manipulation, both of themselves and of other living creatures.
Playable Race – Goblin (Frenzied)
The Goblin subspecies known as 'Paddlers' are the most populated race in the floodplains. They live upon large floating cities that roam the landscape in search of new food, which is subsequently ravaged in moments by the starved population.
Playable Race – Lizardmen (Sobek’s Brood)
The Lizardmen of Sobek's Brood are a violent race of crocodile-like humanoids. They are talented aquatic ambush predators that rely on their physical talents to overwhelm and tear apart their prey.
Playable Race – Ratatoskr
The Ratatoskr are a small, elusive race of humanoid rodents that live in large, hidden communities. They delight in causing trouble and can be either dangerously mischievous or unpredictably helpful.
Playable Race – Dwarf (Frost Elf)
The Dwarves of Frostwoods (also known as Frost Elfs) are tall, imposing crafters and arcane experimenters. Unlike the Dwarves of the Hammerlands, the Frost Elfs live high upon the Snowpeak Mountains in the blistering cold.
Playable Race – Half-Jotun
Half-Jotun are the distant offspring of the mighty Jotun. They retain a fraction of the size of their Jotun ancestors, yet still tower over the majority of other races. Incomparable strength and an affinity for ice make them a terrifying physical opponent to face.
Playable Race – Fenfir
The Fenfir are the offspring of the mighty wolf Fenrir. They are powerful wolf-like humanoids and are often mistaken for werewolves when travelling foreign realms. While they are perfectly capable of using weaponry, many prefer to rely on their sharp claws in battle. Bestial and Cunning Fenfir are tall, lithe wolf-like humanoids. They stand just... Continue Reading →
Playable Race – Tiefling (Child of Loki)
The Children of Loki are the most populated race in the Frostwoods. They have settled across much of the Realm and live in local communities, working together to repel the violent beasts and dangerous nature of the Realm.
5 Tips for Designing Custom D&D Races
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Playable Race – Harpy
While most races within the Oceans of Contest live in near-constant conflict, the Harpies keep comparatively peaceful lives within the jungles of the realm. They choose no side in the wars of the realm, instead helping or hindering as they see fit. Some Harpies do of course leave their nest and find a more permanent place in the societies of humanity, but for the majority, the jungle territory of their small community will be a permanent home.
Playable Race – Human (Herculean)
While the Western lands of the Oceans of Contest are home to piracy and lawlessness, the Northern and Eastern territories are ruled by the Herculean Humans of Athens. Order, intellect, and democracy are the guiding principles of this proud race of scholars and warriors.
Playable Race – Human (Vagabond)
The Oceans of Contest are home to a large population of humans. These come in 2 primary factions; the Vagabonds that live under the protection of the 3 Pirate Lords, and the Herculean's of Athens. The Vagabonds live chaotic lives plundering and pillaging the territories of fellow humans and have adapted to excel on the high seas.
Playable Race – Aquatalis
The first Aquatalis where violent, destructive humans, cursed by the ocean itself to take on the characteristics of the ocean creatures they had treat with such disrespect. Now the warped, broken bodies of their ancestors have become powerful boons, allowing them to rule the seas with unrivalled strength.
Playable Race – Otterkin
Otterkin are masters of life in the water, living in small, family-sized communities. They spend much of their life beneath the water, avoiding the ridiculous drama of the surface dwellers.
Playable Race – Froggoth
Froggoth are an elusive race of amphibian humanoids that live beneath the surfaces of the many rivers and lakes of the Floodplains. It is in their solitary lifestyles that they find the means to thrive in this harsh, aquatic landscape.
Playable Race – Goblin (Paddler)
The Goblin subspecies known as 'Paddlers' are the most populated race in the floodplains. They live upon large floating cities that roam the landscape in search of new food, which is subsequently ravaged in moments by the starved population.
Playable Race – Sodden
Sodden are tall, ape-like humanoids with a thick layer of dense fur. They have a bright red hue to their skin which is only exposed on their faces and hands. They are a tall, lanky race that grows to around 6 feet in height while not putting on much muscle.
Playable Race – Half-Dwarf
Half-Dwarf are the children of a Dwarf and Human pairing. They are the rarest race to find within the Hammerlands due to the rarity in which the two peoples mix but in the event a child is born, they are blessed with a merging of the gifts of both their parents.
